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Then Kellen found the forbidden Books of Wild Magic—or did they find him? Their Magic felt like a living thing, guided by the hearts and minds of those who practiced it and benefited from it.
Questioning everything he has known, Kellen discovers too many of the City's dark secrets. Banished, with the Outlaw Hunt on his heels, Kellen invokes Wild Magic—and finds himself running for his life with a unicorn at his side.
Rescued by a unicorn, healed by a female Wild Mage who knows more about Kellen than anyone outside the City should, meeting Elven royalty and Elven warriors, and plunged into a world full of magical beings, Kellen both revels in and fears his new freedom.
The one thing all the Mages of the City agreed on was that practicing Wild Magic corrupted a Mage—turned him into a Demon. Would that be Kellen's fate?
Deep in Obsidian Mountain, the Demons are waiting. Since their defeat in the last great War, they've been biding their time, sowing the seeds of distrust and discontent between their human and Elven enemies. Very soon now, when the Demons rise to make war, there will be no alliance between High and Wild Magic to stand against them. And then all the world will belong to the Endarkened.
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Creators
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Series
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Publisher
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Release date
February 22, 2010 -
Formats
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OverDrive Listen audiobook
- ISBN: 9781400193820
- File size: 882982 KB
- Duration: 30:39:32
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Languages
- English
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Reviews
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Publisher's Weekly
August 11, 2003
In the captivating world conjured by veteran Lackey (Exile's Honor) and classical scholar Mallory (Merlin: The Old Magic) in this first of a high fantasy trilogy, there are three types of magic, each of which has its own rules, limits and variables. But it is the Wild Magic—anathema to Armethalieh, "the Golden City of the Bells," and considered by its residents to be heresy and truly evil—that has the most unusual aspects, for its practitioners must bargain for what they need and pay an often high price for power. Kellen Tavadon, son of Arch-Mage Lycaelon of Armethalieh, has been raised (indoctrinated, actually) to believe that High Magick is the only true magic and that his father and the Council of Mages have the final word. But Kellen isn't so sure. He's always been a bit suspicious of the council's tight control over the city. One day, while playing hooky from his lessons in magery, Kellen finds a set of books about Wild Magic. He knows he shouldn't touch them. To open the books and read them is to court a death sentence, no matter if your father is the Arch-Mage. But Kellen can't resist. And thus, after a bit of a slow start, Kellen sets down a road he never expected to take, on a journey of dire importance to both humans and nonhumans (the latter including elves, unicorns and other enchanting creatures). The narrative speeds to the end, avoiding a jarring halt while leaving the reader satisfied and wanting to know more.
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